Skip to content

Cinema 4D

5/5

Cinema 4D

Cinema 4D. 3D for the Whole World.

This item includes: 1 digital software license 1 Licenze Key 1 Software Product ID

Payments Accepted:

Credit Card - PayPal - Bank Transfer

CHF 700,00CHF 3'330,00

Cinema 4D

Why use Cinema 4D?
Cinema 4D is the perfect choice for all 3D artists who want an easy-to-learn yet extremely powerful product. Whether you’re a beginner or a power user, Cinema 4D offers the right depth for every skill level and application area to achieve impressive results in a short amount of time. With its already proverbial reliability, Cinema 4D is also the perfect partner for the demanding and fast-paced everyday 3D production. Industry-specific versions deliver exactly the right tools for every purpose at an attractive price.

With Cinema 4D
Bring your 3D Project and animations to life with outstanding new tools and workflow enhancements.
Maxon Cinema 4D is a professional 3D modeling, animation, simulation, and rendering software solution. Fast, powerful, flexible, and stable toolset! Cinema 4D makes 3D workflows more accessible and efficient for design, motion graphics, and VFX, AR/MR/VR. In addition, game development and all types of visualization professionals benefit from Cinema 4D. Cinema 4D produces stunning results, whether working on your own or in a team.

EASY TO LEARN – EASY TO USE
Cinema 4D is widely recognized as one of the easiest and most accessible 3D packages to learn and use. To soften that learning curve Maxon offers thousands of tutorials on Cineversity and hundreds of Quick Tips. Maxon’s Training team also hosts weekly and monthly live webinars to help new and existing users succeed. Check out Maxon’s archives and events schedule for more information. Maxon Cinema 4D includes functionality to easily browse and obtain models, materials, and other assets, and to intuitively place them within the scene. The release also includes key workflow enhancements and a sneak peek at the continued progress on the Scene Nodes and Scene Manager interfaces to the new core.

PLACEMENT TOOLS
Next-Level Set Dressing
Cinema 4D’s placement tools set the stage for creativity with intuitive and powerful tools for placing objects within a scene. For example, creating an environment, adding props, and kitbashing is as simple as dragging and dropping objects onto one another, painting them onto a surface, or allowing them to fall into place with the help of dynamics.

Place Tool
The Place Tool allows efficient and intuitive placement of an object on the surface of existing scene elements. To clarify, it uses handles to easily scale and rotate the elements. Place objects directly from the Asset Browser. The, interactively copy and place objects in your scene. Automatically place objects according to their bounding box or defined axis, with an optional offset.

Scatter Pen
The Scatter Pen makes it easy to scatter a single object or a selection of objects onto any surface. Simply drag it within the view. Control the spacing and alignment, the frequency of each object, and vary the position, rotation, and scale of the placed objects. Paint random distributions or in clearly defined strokes. So, you painted too many or in the wrong location? No problem, just use the removal tools to clean up your scene or move objects individually with the Place Tool.

Dynamic Placement
Dynamic Placement offers the ultimate option for intuitively placing objects into a scene, with high-performance dynamics providing actual collisions between objects. With the Dynamic Placement tool, clump objects together or naturally drop them onto a surface of objects. Do this with the power of Cinema 4D’s physics simulation. Automatically generate simplified proxy geometry for fast and accurate dynamics.

ASSET BROWSER
The Asset Browser provides easy access to libraries of preset content stored locally or online, including a vast collection of 3D objects, materials, and node capsules available to Cinema 4D subscribers. The library can be browsed or searched, and each asset includes rich metadata and keywords. Assets are downloaded on-demand, so there’s no need to pre-download huge libraries of assets. They’re also cached on your local computer, so your favorite assets are immediately available for re-use.

Keywords, Search and Filtering
Keywords can be added to your assets making content easily searchable. Save your frequent searches in smart folders and when assets are added later with the same keywords, they will be added automatically to those folders.

Asset Versioning
Incredibly useful in complex production pipelines. As the project evolves the asset can evolve with it. Rolling back to a previous version or updating a scene with the latest version is as easy as a few clicks.

Objects, Instances, or References
Insert object-based assets as objects, Instances, or References for an extremely flexible and efficient workflow.

SCENE MANAGER
Experience first-hand how things are taking shape as work continues on Cinema 4D’s new core. Cinema 4D’s Scene Manager uses powerful, node-based assets to construct procedural geometry or entire scenes in a hierarchy-based view. The Scene Manager will eventually offer a fast and creative workflow much like Cinema 4D’s Classic Object Manager. Furthermore, easily integrate Classic C4D objects by simply dragging them into the Scene Manager. Everything you do within the Scene Manager creates a corresponding node graph within Scene Nodes. In other words, you can choose whichever workflow you prefer or the job demands.

Scene Nodes
With Cinema 4D’s Scene Node core, manage relationships and dependencies between objects. In addition, construct and modify geometry, and build reusable assets.

Scene Nodes Debugging
Effectively debug scene node systems with the help of an information overlay. Similarly, port debugs panels within the Node Editor. Finally, use the powerful Data Inspector window for detailed introspection of arrays and other complex data types.

Distributions, Nodes, and Capsules
The true power of Scene Nodes is the ability for TD-level users to expand the ecosystem without a single line of code. Additionally, these both expand possibilities and serve as a useful example of the type of tools users can expect as Scene Nodes continue to mature.

Official website
Maxon.net

For more informations contact us

Brand

Cinema 4D

Cinema 4D

perpetual, perpetual-update-from-r20-21, perpetual-update-older-r20-21, annual-subscription, annual-subscription-floating-server

Cinema 4D — Key features

Feature List

ANIMATION

Pose Library

  • Scene independent pose library
  • Thumbnail view
  • Blend poses
  • Matching Name and Selection Filters

Character Solver

  • Character Definition Tag allows the rig-independent definition of character components
  • Automatic rig extraction based on name templates
  • Custom Character Definition Presets
  • Character Solver transfers motion between rigs based on character definitions, regardless of hierarchy or joint rotations
  • Extensive preset library of high-quality motion capture presets

Delta Mush

  • Delta Mush smoothing of joint-based animation
  • Tag-based control of smoothing parameters

Character Object – Toon Rig and Face Rig

  • Toon Rig in Character Object offers an easy-to-use rig supporting scaling and bendy limbs
  • Face Rig in Character Object allows users to easily create a joint-based facial rig

Workflow Enhancements

  • Attribute Manager Filtering
    • Animated Attributes
    • Keyframe Selection
    • Animatable Attributes
    • Xpresso Driver / Driven
    • Overridden in current take
  • Keyframing Changes
    • Auto-Key Workflow
    • Paste in Place
    • Copy / Paste Ease Curve
    • Record All Animated / Record Hierarchy Commands
    • Delete Keys for all selected objects Command
    • Animation Context Menu on HUD
  • Preview / Project Time Changes
    • Preserve Project Time with Merge and X-Ref / Allow Keyframes outside the project time
    • Increase Preview Time with Project
    • In / Out Commands to define preview range
    • Set Range to Markers
    • Go to Previous / Next Marker Range
  • Timeline Changes
    • Timeline Filtering
    • Auto-Frame F-Curve
    • Show Pos/Scale/Rot F-Curve Commands
    • Improvements to defaults and object / track display behavior
  • Marker Enhancements
    • Create Markers based on range / BMP
    • Marker HUD
    • Markers created with random color
  • Deformer Enhancements
    • Auto-orient deformers based on geometry
    • Easily adjust deformer orientation to align with object axes
    • Viewport Enhancements including indicators of action and direction
    • UX Enhancements including sliders for strength / angle
  • Exchange Enhancements
    • FBX option to export marker ranges as takes
    • FBX option to export only bound joints
  • Other Enhancements
    • Set Pos / Reset Pose commands in weight tag
    • Invert Vertex Map checkbox

UV ENHANCEMENTS

  • for perpetual users, all the great enhancements in S22
  • Display and manipulate UVs of multiple selected objects (for shared texture workflows)
    • Rasterized and Geometric Packing of multiple objects into a single UV space
  • Grid in Texture UV Editor
  • Snap UV elements and UV Transform Tool to Vertex, Edge, Mid-Point, Grid and Pixel
  • Align Island based on edge selection
  • Straighten point / edge selection
  • Rectangularize polygon selection
  • Path Selection within UV Editor
  • Grow / Shrink Selection within UV Editor
  • Quantization Palette
  • Display UV Distortion in 3D View

Magic Bullet Looks

  • Look applied in real-time to the viewport
  • Look applied to final rendering as a post effect
  • Option allowing for saving the unprocessed rendering result as a multipass
  • Optical Touch Looks Preset library designed to make 3D renders look great

Viewport

  • Improved screen-space reflections
  • Optimized display of node-based geometry
  • Light Source Optimization and General Performance Enhancements
  • Removed Redraw Limit

SCENE NODES (PREVIEW)

High-performance node-based object system, available as a technical preview.

Operator Nodes

Distribution Nodes

  • Linear, Linear Transformed
  • Radial, Spiral
  • Grid, Grid Offset (Honeycomb)
  • Vertex, Edge, Polygon Center
  • Mandelbrot, Mandelbulb
  • Custom Distribution Group

Effector / Field Nodes
Geometry Nodes

  • Get / Set Geometry and Topology
  • Point, Edge, Polygon Info
  • 3D Primitives
  • Selection Nodes
  • Bounding Box
  • Geometry Clone
  • Extrude, Lathe, Loft, Sweep
  • Extrude, Inset, Bevel, Subdivide
  • Optimize, Connect, Chamfer, Align Normals, Reverse Normals, Delete, Melt
  • Remove Ngons, Remove Non Manifold, Triangulate, Retriangulate, Untriangulate

Legacy Import

  • Legacy Object Import
  • Sample Legacy Light
  • Vertex Map Tag Import

Materials

  • Material assignment
  • Material parameterization

Flow Control Nodes

  • Loop Carried Value
  • Memory
  • Range

Array Nodes
Node Editor

  • General UI Enhancements for Scene and Material Nodes
  • Node filtering
  • Node Detail Levels
  • Comments

Remesh Generator

EXCHANGE

USD Support

  • Import / Export Models, Cameras, Lights in usd, usda, usdc
  • Export usdz

OBJ Performance and Feature Enhancements

  • Import/export Support for PBR material definition used by Adobe Dimensions and other applications
  • OBJ Sequence Export
  • OBJ Sequence Import
  • Vertex Color Import / Export (Z-Brush / Meshlab)
  • Point Cloud Import
  • Z-Brush Spline Import
  • Flip UVs
  • Unicode Support
  • More Presets: 3ds max, Adobe Dimension, Blender, Maya, ZBrush, Trapcode

FBX (listed in Animation Workflow)

  • Export Takes from Timeline Markers
  • Export Bound Joints only

Python 3

  • Update from Python 2.7.14 to Python 3.7.7
  • Increased performance for Python expressions, scripts and plugins
  • Encrypt Python plugins via the command line

Moves by Maxon

  • Import and use Facial and Body Capture data from Moves iOS app (fully integrated)

General Workflow Enhancements

  • Display alpha channel in Picture Viewer as a checker grid
  • Insert Caret showing drag destination within Object Manager
  • Instances can be made editable
  • Updated Intel Open Image Denoiser to 1.2.1 / improved performance and better results
  • Viewport Selection Tools now use Intel Embree technology for better performance and accuracy

Customer Journey

  • Maxon One
  • Subscription Management page

More features Maxon.net

System requirements for Cinema 4D

System requirements basic configuration

Please make sure that your system fulfills these requirements before installing Cinema 4D.

Processor Intel Core i7-9700K
RAM 32 GB, 512 GB, SSD
OS Windows 10 Pro
VIDEO CARD
nVidia Quadro P2200

1 review for Cinema 4D

  1. Adam

    I tried the new relise, Super! ;))
    Many thanks for the support and professionality.
    Adam.

Only logged in customers who have purchased this product may leave a review.